Archive for the ‘My Writing’ Category

Captain Blood’s B00ty” on Starship Sofa

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There’s a new, excellently-​​read pod­cast of my short story “Captain Blood’s B00ty” story over on Starship Sofa today. Give it a lis­ten and let me know what you think.

This story pre­vi­ously appeared in the Shimmer pirate issue, edited by John Joseph Adams.

I’m sorry things have been so quiet around here lately. I just don’t have much to say right now.  Soon though.

Delaying a Project and a Good Review

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My “pays the rent” free­lance project load is such that I’m going to have to hold off on my “pipe dreams of the video game indus­try” project right now.  I’m going to shoot to start it up in November now (although I’ll be squeez­ing read­ing in any­where I can). It’s embar­rass­ing to have made that post on Monday and by Wednesday have to change my sched­ule and plans, but as always, my first pri­or­ity is pay­ing the rent.  I always seem to think there’s more time in the day than there really is.  I should prob­a­bly be work­ing more on my time man­age­ment skills (which really aren’t bad) before I should be work­ing on my game writ­ing skills.  Anyway, more to the point, I’m not see­ing a lot of work com­ing down the pipe right now, so I need to hus­tle some up.  If you’ve been think­ing about hir­ing me to build a web­site, now’s a good time.

In writing-​​related news, my story in Interzone issue 224 (on news­stands and in book­stores now!), “Godfalls’s Chemsong,” received a very nice review from John DeNardo over at SF Signal.  I’ll take 4 out of 5 stars any day.  The story is an exper­i­ment of mine to cre­ate  biz­zare alien biol­ogy and soci­ety using mostly real Earth biol­ogy traits that exist in real crea­tures.  I only impro­vised a lit­tle bit, and I’m pleased with the results.  I really should write more sto­ries like that, but they’re a bear to come up with.  But I guess if it were easy, every­body would be doing it.

A New Blog Project: Project Game Writer

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After attend­ing the Game Developer’s Conference Writer Summit in Austin a cou­ple of weeks ago, I have been increas­ingly deter­mined to make a slow career shift from web-​​related work to the video game indus­try and writ­ing.  I’m not going to stop build­ing web­sites yet.  But I want to start writ­ing in the field.

I’ve been think­ing about the pluses and minuses for myself, and I’ve made some lists to exam­ine my interest.4

First, why do I think I could break into the video game indus­try as a writer and be good at it?

  • I have a proven track record as a writer with my short story mate­ri­als, as well as the Dr. Roundbottom project.
  • As a web designer, I’m used to work­ing cre­atively in a col­lab­o­ra­tive envi­ron­ment.   The tran­si­tion to being part of a team in writ­ing will be an easy one for me.  I will be your word monkey.
  • I have expe­ri­ence writ­ing for voice act­ing and direct­ing voice actors both through Escape Pod and Dr. Roundbottom.
  • I am tech­ni­cally skilled and can write code, so when it comes to hook­ing dia­logue up to a game with in-​​house edit­ing tools, I can pick that up quite quickly and eas­ily.  I built sev­eral mod­ules for my own enter­tain­ment with the Neverwinter Nights tool set, so I’ve already had some expe­ri­ence here.
  • My writ­ing often has a strong sense of voice, which is impor­tant for many types of game writing.
  • I love video games, and games of all sorts.

And why do I even want to break into the video games indus­try as a writer?

  • I enjoy work­ing col­lab­o­ra­tively with oth­ers on larger projects.
  • The pay per word is gen­er­ally much bet­ter than straight fic­tion writing.
  • The audi­ence is there.  Top games sell mil­lions of copies.  I’m not going to be able to play in front of an audi­ence that size with short fiction.
  • I love writing.
  • I love video games, and games of all sorts.

But there are some poten­tial down­sides to the video game indus­try for me:

  • Long crunch hours could sap my will to live if I’m not pre­pared for them.
  • The pay may be more than fic­tion writ­ing, but it seems often less than web design (at least at this stage).
  • Am I really pre­pared to write My Gorgeous Pony: The Magical Adventures II?
  • Not entirely sure I have the full range of writ­ing tal­ents to make it.  I need to learn how well I can switch gen­res to gen­res that I don’t nor­mally write for.

With all that in mind, I’ve pur­chased a cou­ple of books on the indus­try, and they include chap­ter exer­cises.  As part of my process of explo­ration, I’m going to post the exer­cises and my attempts at them.  I plan to do 2 chap­ters of the Professional Techniques for Video Game Writing book a week, but I may shrink some of the projects in size or skip the larger ones that would take a con­sid­er­able amount of time. You’re all wel­come to play along at home with your own copies, and com­ment on what I do.     Or you can just ignore it entirely–that’s cool too.

At the very least, I hope you’ll keep me work­ing on it and poke me if I don’t keep on the project.  Wish me luck.  I’m going to need some of it in addi­tion to tal­ents I’ve yet to develop.  But it’s an excit­ing prospect, and one I look for­ward to exploring.

My Fiction and Talk Show Podcast Appearances This Week

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Did you know that I some­times appear on pod­casts?  Check me out, I’m on the internets!

This week’s Sofanauts fea­tures Tony C. Smith (the Sherlock to my Moriarty),  Matthew Sanborn Smith (the hairy mango to my kumquat), and myself (the toad to my wet sprocket).   We wish Joe Haldeman well, dis­cuss the ridicu­lous­ness that was the Highlander fran­chise, learn that Tony doesn’t know who Ralph Nader is, and I tem­porar­ily put Ray Bradbury in the same cat­e­gory as Shakespeare.

Then we have some of my fic­tion over at the fan­tas­ti­cally weird Drabblecast.  Norm has pro­duced one of my ear­li­est sto­ries,  “Storm Comes A’Callin,” and turned out a piece with music and singing that only he could do in the genre pod­cast­ing world. If you like the blues or thun­der­storms, this is the pod­cast for you.  Or if you just like absolutely amaz­ing pod­cast pro­duc­tion.  Seriously, you have got to lis­ten to this.

In other news, the job in Vermont didn’t work out, so I con­tinue my quest to be the most badass genre-​​related web designer I can. By night, writ­ing up a storm of short sto­ries, and feel­ing like I’m really start­ing to get it.  I’m also tak­ing seri­ous steps towards get­ting involved in writ­ing for video games, after sev­eral years of think­ing about it and never both­er­ing to learn a thing about how the field works.

Finally, fall is hit­ting, which means the elk rut is upon us.  I’m think­ing a 4 AM drive to Estes Park on Monday is called for, cam­era gear at the ready.  I haven’t put my new cam­era bag to a field test yet.  Bull elk beat­ing the crap out of one another should do nicely.  If all goes well, expect to see some fan­tas­tic pho­tos next week.

A Return Home, and A New Starship Sofa

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The guests this week are  Jeff VanderMeer, Amy H. Sturgis, and of course the sofa is piloted by Captain Tony C. Smith.  Oh, and this guy writ­ing this post.  This week, we talk about the con­fer­ence in Austin, cover art, and I lose my shit entirely about the new “Hitchhiker’s Guide” book (those are scare quotes).  If you enjoy me rant­ing like a rabid dog, this is an episode for you.

I hope to write up a post about the amaz­ing time I had at the Austin Game Writers Summit when I have had a bet­ter chance to digest the expe­ri­ence.  I’m dip­ping down into that post-​​con  low today.  It’s hard to go from being super-​​social and hang­ing out with amaz­ing peo­ple to being back at your com­puter alone with nobody but your cats for com­pany (Sarah’s putting on a show, which I get to go see tomorrow).

I’ll be turn­ing around and fly­ing out to Vermont on Monday to meet the fine folks at Chelsea Green, a pub­lish­ing com­pany that spe­cial­izes in books on sus­tain­abil­ity and green liv­ing.  It’ll be a whirl­wind trip of meet­ings and dri­ving in a place where I have never been.   I’m less anx­ious about the job inter­view than I am about the dri­ving in Boston.

So what did I miss this week?  Anything cool hap­pen with you folks?

To Rewrite or Not to Rewrite? That is the Flowchart.

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I recently received a rewrite request for a story I had sub­mit­ted.  Over my time as a writer, I’ve received rewrite requests that I’ve accepted, and rewrite requests I have turned down–for a lot of dif­fer­ent rea­sons.  I real­ized that my think­ing that goes into the deci­sion of whether or not to do so is some­what com­plex, and I got to won­der­ing if it was some­thing that a flow­chart could describe.  After a lit­tle bit of play­ing around this morn­ing, I have cre­ated just such a flowchart.

rewriteflowchart

Click on the thumb­nail image to view the full size chart.  Did I miss any steps that you would have con­sid­ered?  Do you think I am insane for draw­ing up a flow­chart for some­thing like this?  Share your thoughts in the comments.


Writing: Your Subconscious and You

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I have a very rocky rela­tion­ship with my subconscious.

On the one hand, my sub­con­scious is the font of my best ideas.  Even when I writ­ing some­thing that has come mostly from ego-​​brain think­ing, it inserts cool things, catches ideas that I missed the first time around.  It’s some­times like hav­ing a bet­ter writer sit­ting on your shoul­der catch­ing your missed opportunities.

On the other hand,  my subconscious’s inter­ests are not always mar­ketable inter­ests.  My sub­con­scious feeds me sto­ries about Kansas about once a week.  The state needs to start writ­ing me checks for the PR.  Lord knows they need a pos­i­tive face what with all the wackos that pop­u­late my home state.  So I write a lot of sto­ries about Kansas or set in Kansas. I’ve yet to find a mar­ket for that stuff, and I doubt any­one wants to read about it.  And yet my sub­con­scious per­sists.  I’m wrestling with Potatohead (that’s what I call my sub­con­scious) right now about a story that involves mole men and Kansas.    Excited to read that one? Yeah, didn’t think so. I keep telling him, we need postsin­gu­lar­ity sto­ries that use the entire galaxy as their set­ting.  We need fan­tasy sto­ries that take place in the New York sub­way sys­tem.  What does he feed me?   A story about a woman whose abu­sive dead hus­band comes back made out of pota­toes after being buried int he garden.

Yeah, I actu­ally wrote that one.  The rejec­tion Nick gave it at Clarkesworld was enough to put me off writ­ing for a year.  Not one you’ll prob­a­bly ever read. There are a lot of these.

On rare occa­sions, one of us presents an  idea that the other finds just as fas­ci­nat­ing.  My story “The Yeti Behind Me”  is a good exam­ple.  The idea of ghosts of extinct ani­mals popped up in con­ver­sa­tion.  I felt the indi­ca­tion of Potatohead’s inter­est in the form of an explo­sion just behind my right eye.  Potatohead is not sub­tle.   But if we agree on some­thing straight away, I know it’s got legs.

Problem has been, lately, I have stopped trust­ing Potatohead.  He’s fix­ated on the same things much of the time.  He’s not giv­ing me ideas that I can get excited about.  And vice versa.  I spend all day think­ing of story ideas and ask­ing “Hey, Potatohead, what do you think of this one?”  His response is gen­er­ally a resound­ing “meh.”

I feel like the two parts of my brain are at war lately  Each one knows some­thing use­ful about writ­ing, but they are not agree­ing on things nearly often enough for me to feel like I’m mov­ing for­ward with my “career.”  I can write sto­ries based pri­mar­ily on the input of one half, but those sto­ries are flat, and aren’t going to take me anywhere.

There’s one other, unre­lated thing about Potatohead that ticks me off.  When I’m asleep, peo­ple can talk directly to Potatohead.  I have had long and var­ied con­ver­sa­tions in my sleep that I con­ciously have no rec­ol­lec­tion of.  The thing that gets me into trou­ble is, Potatohead doesn’t know that I/​we are married.

Sarah has come to bed late on sev­eral occa­sions, only to see me shoot upright in bed and demand “Who is that?”

It’s me,” she says.

Me WHO?” Potatohead asks.

Sarah,” she says, begin­ning to be a bit more exasperated.

Sarah WHO?”

And that’s the last straw.  “Your WIFE,” she snaps.  “Go back to sleep.”

Oh.  Okay,” says Potatohead and down he goes back to where he came.  And the only indi­ca­tor I have that this con­ver­sa­tion ever hap­pened is that my wife is pissed at me all morn­ing for no appar­ent reason.

How does one force his or her two minds to sit down and come to some kind of ami­ca­ble agree­ment?  We have crap that needs to get worked out if we are going to con­tinue to make a career of work­ing together.  This part­ner­ship is turn­ing sour, and I need to straighten things out quickly.  I also need to get it through Potatohead’s half-​​brain that ask­ing “Sarah WHO?” is not a good thing for either of us.  If any­one has any sug­ges­tions, I’d love to hear them.

On Richness

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Lately, I’ve been try­ing to iden­tify where my writ­ing really dif­fers from the stuff that’s great, great writ­ing. There are a hell of a lot of places, but I’ve fix­ated for a while now on this con­cept of richness.

The sto­ries that *really* blow me away exude infor­ma­tion and con­fi­dence. They are full of a rich­ness of detail that is bog­gling. Telling details show up in nearly every sen­tence. The entire story works to con­vince you of this place, these char­ac­ters, these events.

A great exam­ple of a story with amaz­ing rich­ness was David Moles’ “Finnisterra.” I think China Mieville’s nov­els demon­strate it pretty well too. I see it in many of the sto­ries I have read by Gord Sellar as well. Basically, I see rich­ness as one of the defin­ing qual­i­ties of award-​​winning writing.

The rich telling details are rarely fab­ri­cated whole cloth. They’re believ­able because they draw from some real world knowl­edge. David uses mul­ti­ple lan­guages and cul­tures effort­lessly because he knows them inti­mately. China writes about cities because he dwells in them com­pletely. London is not so dif­fer­ent from his fan­tas­ti­cal cities. And Gord is so immersed in Korean cul­ture it can’t help but ooze onto the page in a totally engag­ing way.

I strug­gle with rich­ness in par­tic­u­lar because I’m not sure there’s any way to learn rich­ness other than to immerse your­self in a sub­ject like they do. I think the rea­son many new writ­ers work fall flat for me is because the only thing they are immers­ing them­selves in is writ­ing and SF/​F. The mark of some­one who really wants to get out there seems to be some­one who takes pas­sion for some­thing else and really dri­ves that home in a story.

There may be veins of rich­ness to tap into from my life, but I’m not sure. It leaves me wish­ing I could pack up and do some for­eign travel for six months all while read­ing trav­el­ogues and his­tory books. I feel like I just don’t have enough packed into my brain that isn’t about com­put­ers and web design that can be used to enrich my work.

So that’s the next big thing I’m work­ing on in improv­ing my writ­ing. What’s yours?

Keeping an Ideas File

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When I first started writ­ing seri­ously, I kept a lit­tle text file on my desk­top where I would rapidly jot down ideas for the premises of sto­ries. Eventually, this turned into a note­book that I tried and failed to carry around. Then it turned into a col­lec­tion of ran­dom doc­u­ments on Google Docs. It’s cur­rent incar­na­tion is a folder on my EverNote account.

With ever­note, I can record voice notes, type ideas in on the com­puter or my phone, include pho­tos, and more. Pretty much any­thing I want to remem­ber and have acces­si­ble from any­where, I throw into Evernote these days, and that includes story ideas.

But I wanted to talk about the impor­tance of cap­tur­ing more than just the premise for sto­ries. I’ve started try­ing to cap­ture any kind of fas­ci­nat­ing tid­bit that I think might be use­ful at some point. When I see a per­son with a trait that I think would make an inter­est­ing con­cept for a char­ac­ter, I put it in. Collect every­thing, because I am find­ing that when inspi­ra­tion is run­ning a lit­tle low, these notes can be the ker­nel of cre­ative energy I need to steam­roll through a project.

I also carry around a flexible-​​cover Moleskine note­book, and I do jot down story ideas in here, but I also use that for web­site thumb­nail sketches, doo­dles, and more. Because I do all my writ­ing on a com­puter, it works very well for me to have this cen­tral, search­able tool for my ran­dom bits of ideas.

Somtimes, writ­ing a story is like play­ing Katamari Damacy. You just keep rolling the sticky ball of your brain around until it accu­mu­lates enough junk to let you go to the next level.

Another Appearance on Drabblecast

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Fresh off my appear­ance from last week, I have another appear­ance on Drabbelcast. It’s another story from the Daily Cabal, a short tale of cre­ta­ceous ocean ghosts. I keep return­ing to that well, just like I keep return­ing to gigan­tap­ithi­cus. Some things loom large in my ima­gia­tion I guess.

I just glanced through the com­ments on last week. It’s the usual mix of com­pli­men­tary and less than com­pli­men­tary. One par­tic­u­lar bit that would nor­mally upset me but has only left me amused is “dull.” It finally sinks in for once that it’s just one (or maybe a cou­ple) people’s opin­ions. The edi­tor didn’t think it was dull, and that’s pretty much all I care now! Financial neces­sity really hard­ens you to pub­lic opinion.

The tri­fecta also includes two other good stories:

Aqua Vita by Stephanie Campisi
Jake and the Carpet Sharks by Michelle Howarth