Archive for the ‘Speculative Fiction’ Category

Recommended: WALL-​​E

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Do you remem­ber that Disney CG film Dinosaurs? It’s orig­i­nal con­cept involved a fea­ture length movie with ani­mals that only emoted, and never spoke.  Having always been a big fan of com­puter ani­ma­tion, I was excited at the early rumors of the film.  Unfortunately, Disney execs got involved and the result was the talky-​​travesty that we even­tu­ally saw.  Okay, so maybe “trav­esty” is a strong word.  It wasn’t a bad film– It just failed to live up to it’s poten­tial as a work that stretched the bound­aries of its format.

WALL-​​E suc­ceeds in many, many ways, but the most fas­ci­nat­ing aspect for me was the extent to which Pixar relied on non­ver­bal com­mu­ni­ca­tion to con­vey the story.  I have a strong feel­ing that in prepa­ra­tion for this film, the ani­ma­tors watched reels and reels of silent com­edy films; Buster Keaton and Charlie Chaplin espe­cially.  Watch the move­ments of WALL-​​E, and I think you will see some of the exag­ger­ated man­ner­isms of those silent film stars.  Wall-​​E is all angles, but angles that can change their com­po­si­tion to one another, so he meets the basic prin­ci­ples of com­puter char­ac­ter ani­ma­ton estab­lished by John Lasseter so many years ago with Luxo.  He can squash and stretch.

(This review con­tains spoilers.)

Continue read­ing ›

Available for Order: Seeds of Change

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The lat­est anthol­ogy edited by John Joseph Adams, Seeds of Change, is avail­able for pre-​​order on Amazon now.    The table of con­tents includes Ken Macleod, Tobias S. Buckell, Jay Lake, and many more fine writ­ers.  It also includes my story, “Arties Aren’t Stupid,” one of my per­sonal favorites.

The ori­gin for this story came from read­ing about mad gar­den­ers in Britain cre­at­ing liv­ing graf­fiti with blendered moss and spray bot­tles.  I won­dered what would hap­pen if such peo­ple had in their hands some­thing a bit more pow­er­ful than a blender, and the story spun off of that concept.

I hope you’ll order a copy, if not for me, than for those other fine writ­ers.   I’ve read the anthol­ogy, and I thor­oughly enjoyed it.

Five reasons this book trailer rocks

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I for­get where I got this, but I think that it’s the level of qual­ity I’d like to see in more book trail­ers online:

Having Tim Curry as a nar­ra­tor is prob­a­bly out­side of the range of what we can afford as SF/​F writ­ers, but still.  Let’s go over what makes this awesome:

  1. Tight pac­ing. 2 min­utes long, and packed with infor­ma­tion.  If there’s a neg­a­tive here, some of it is too fast.  But that is prefer­able to too slow.
  2. Rapid-​​moving, well designed motion graph­ics. The move­ment is var­ied. It’s not a bunch of slow zooms or pans on a graphic like many book trail­ers I see. Stuff comes in and leaves the view at an angle.  There’s per­spec­tive.  It has a coher­ent visual style also.
  3. Illustrations! This is much eas­ier when your book has illus­tra­tions already, but maybe an invest­ment in an illus­tra­tor would increase the “stick­i­ness” of a book trailer.  It’s a visual medium, and you need some imagery to catch the eye.  Simple stock pho­tos prob­a­bly aren’t good enough. And you can only use your cover so many times.
  4. Professional nar­ra­tion, with the high­est qual­ity sound. So many book trail­ers I have seen end up sound­ing like they were recorded in a bath­tub.  PC micro­phones are a trav­esty.   Studio-​​quality audio is not cheap.  Alas.
  5. Prominently dis­played URL at the end. This isn’t a crit­i­cism of other book trail­ers as I usu­ally don’t make it to the end in other ones I have watched.  But I liked how it left you with a call to action (go to the web­site!)  I don’t know how much pro­mo­tion Lemony Snicket really needs for these books, but if I didn’t know about them already, this would have sent me run­ning to the site.

My After Effects and Premiere skills are pretty rusty, but I think I’m going to try and add them back into my skillset.  I have a voice actor stu­dio I’ve done work with in Denver at the old day job, and so I think I could prob­a­bly offer a decently afford­able, high qual­ity book trailer ser­vice.  Youtube is the third most vis­ited web­site on the web.  It’s power to bring your book before a new audi­ence is unpar­al­leled.  I’d really like to offer a ser­vice to tap into that power.

The Strange Horizons fund drive, with member card art by me

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Strange Horizons, one of the internet’s longest run­ning pro­fes­sional online spec­u­la­tive fic­tion mag­a­zines, is com­pletely funded by dona­tions from read­ers like you and me.  They con­sis­tently pub­lish award-​​winning, inter­est­ing work.  Without our help, they would not be able to do so.

Donors receive prizes and gifts in addi­tion to a nifty mem­ber­ship card with art­work by a dif­fer­ent artist each year.  This year,  the editor-​​in-​​chief approached me about doing a pho­to­graph for the mem­ber­ship card.  I have given them a Roundbottom–style image called “The Dissection.”  It looks exactly like it sounds.  The only way you can See that image in all its glory is to donate to Strange Horizons!  If you’re a Roundbottom com­pletest, send money now.

This is, by the way, the “secret” image and pho­to­shoot that I was refer­ring to a while back.  I’m very happy with the way it turned out.  In case you’re won­der­ing, the beau­ti­ful model is my wife.  The woman hold­ing the scalpel is just some per­son I dragged in off the street for the shoot. I kid!    You can catch a glimpse of the image over on the 2008 fund drive page.  Go check it out and let me know what you think.  I’ve had it on my desk­top as wall­pa­per for weeks, and I really dig it.

Speaking of Desktop Wallpaper…

Is that some­thing any of you would be inter­ested in me mak­ing from some of my pho­tog­ra­phy?  If you want wall­pa­per, just let me know what image and what res­o­lu­tion, and I will make it for you and post it on the site.  I’ll prob­a­bly include my name and site URL in the lower right hand cor­ner, just as  a lit­tle bit of adver­tis­ing for me, but leave it oth­er­wise unadorned.   Post your thoughts in the com­ments, or email me directly.

Recommended Web Comic: Freak Angels

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Warren Ellis is the mad SF prophet of the comics indus­try. The man lives on the edge of the now, and has a vora­cious appetite for new things. This makes read­ing his blog a must. His comics range from gonzo SF future sto­ries like Transmetropolitan to noir detec­tive sto­ries like Desolation Jones. And right now, you can read his lat­est piece, Freak Angels, for free.

Freak Angels is about purple-​​eyed psy­chic peo­ple who ended the world when they were teenagers.  Now they hold a small civ­i­liza­tion together in Whitechapel London.  This is a quiet and thought­ful comic, mov­ing at a very leisurely pace, and I love it.  I love the hints at their pow­ers and I love the steam tech. There are hints of very bad things to come.  One of their for­mer mem­bers is out to kill them all.  Did I men­tion that London is under water?

It’s free, and it’s good, so you should read it, okay?  Let me know if you like it or even if you don’t.  I’m curi­ous to see what oth­ers think of it.

WIP: The Revised Roundbottom Site

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I’ve been work­ing for the past sev­eral days, in between bouts of pack­ing, on devel­op­ing the new Roundbottom site design.    You can check out a sta­tic HTML pre­view here.  None of the links work, so don’t click on them, but mouse over them for fun, espe­cially at the top.  For newer read­ers, Roundbottom is my steam­punk photography/​short fic­tion project, cen­tered around a steam­punk nat­u­ral­ist and his adventures.

A cou­ple of things to note about this new design.  The flash video of the gears is still comp and needs to be pur­chased as well as com­pressed.  It sits at 2 megs right now which is just way too heavy a file for some­thing silly like that.  I should be able to reduce its file size con­sid­er­ably once I buy the video.

I’m using, as in the first design, SiFR font replace­ment on the head­ers, and SWIFR to style the main images and the gra­vatar images.  These are flash based tech­nolo­gies that are great uses of Flash.  They both should degrade fairly grace­fully, although the main header font is ridicu­lously huge with­out the styling.

I’ve been grab­bing resources from all over the place for this one, hence the planned “design cred­its” page.  It’ll include a link back to my port­fo­lio site, but as well list all the free resources I used in the design and link to them.

You might notice the Foundation stuff.  That’s lay­ing the ground­work for the Roundbottom club, basi­cally. More on that later.  It’s an exper­i­ment that will sink or swim depend­ing on a vari­ety of things.    The other thing you might notice is the Encyclopedia link.  My intent is to set up a wiki page for keep­ing track of Roundbottom’s world, cast of char­ac­ters, and so on.  I am pretty sure I will open up edit­ing of this to the fans.   I’m think­ing hard about ways to encour­age audi­ence par­tic­i­pa­tion here. I want the com­ment sec­tion to be a delight­ful place of steam­punk char­ac­ters not of my cre­ation.  Hence the “More Steampunk” sec­tion.  We’ll see how that works.

Overall, I think I’ve vastly improved upon the old design.  Cross browser com­pat­i­bil­ity should be rel­a­tively cleared up.  The images can be larger and more detailed.  And the design really says “clock­punk” now.

Please do let me know if you notice any major glar­ing errors in ren­der­ing.  There are a few things that IE 6 doesn’t get right, but for the most part, it looks okay there.  Obviously, more mod­ern browsers should han­dle it better.

I can’t wait to get this thing up and run­ning and to start rolling out new, fresh steamy con­tent.  I’ve got some great sto­ry­lines lined up for this sum­mer that I think you’re really going to enjoy.

One last thing! Design type folks, if you have any tech­ni­cal ques­tions about how I did some­thing or why I did some­thing, do please ask!  I’d love to talk shop on this one.

Five Unconventional Zine Model Ideas

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The Dream Zine?

I hear what you’re think­ing, “You mean your dream mag­a­zine wasn’t the Fortean Bureau?” At the time, it was every­thing I could make it be with the con­straints (finan­cial, con­tent, for­mat) I worked under. And even though the mag­a­zine is on semi-​​permanent hia­tus, I still fol­low the pub­lish­ing side of ‘zines, and I’m still com­ing up with ideas for what I would do dif­fer­ently the next time. Here are a few of the ideas that I can’t stop think­ing about and wanted to share with you and see what you think. Many of them shake up the way things work now in a fun­da­men­tal way. Don’t take these ideas as to be an assault on the old ways, your favorite mag­a­zines, or your favorite writ­ers. These are thought exper­i­ments and can’t do you any harm.

Play With the Creative Commons: The Story Factory

Many writ­ers have released con­tent under the Creative Commons license, giv­ing explicit per­mis­sion for the kind of shar­ing that can­not be stopped thanks to the real­i­ties of the web. I think we’ve gen­er­ally reached a point where most non-​​Luddites accept the web for what it is. Many of us are hop­ing there will still yet be a way to give away con­tent online and still make some money with­out being famous in the first place. But that’s another topic for another time. I want to talk about the other types of Creative Commons licenses as a foun­da­tion for a dif­fer­ent kind of magazine.

The idea here is to pub­lish work, and pay very well for it, under the stip­u­la­tion that it must be released under a cre­ative com­mons license that allows for com­mer­cial deriv­a­tives. Essentially– pay authors to open source a story entirely. That’s step one.

And in an acknowl­edg­ment that the line between writ­ers and fans has blurred, in step two, you solicit sub­mis­sions that are built with the open source tools pro­vided by your core writer. Each pub­lish­ing cycle, you have one new open-​​source piece, and the pre­vi­ous month’s deriv­a­tive works. If you want, use the orig­i­nal author to help select the issue’s sec­ondary wave content.

Step three, once a year, you accept sub­mis­sions that are deriv­a­tive from every­thing from the pre­vi­ous year, which includes all second-​​wave works too (which were required to be released under share-​​a-​​like licenses as well). So, you end up with the orig­i­nal, the first wave of deriv­a­tive works, and then a third wave of deriv­a­tive works that can draw from all of the above. Essentially, a CC-​​licensed enforced shared world process, paid for by the mag­a­zine. Creating a form of legal fan fic­tion, but with the gate­way of an edi­tor to ensure qual­ity. Authors can always play in the worlds they cre­ated, but they open those worlds up from the start for oth­ers too.

Underlying all of this is link­ing tech­nol­ogy that threads the sto­ries together on the site, mak­ing it easy to find related con­tent. Wind this sucker up, and watch it go. Sell adver­tis­ing as your rev­enue model, maybe. Or pos­si­bly use the fund drive model.

User-​​Selected Content: The Mob

Digg is a social web­site that selects its con­tent by user con­sen­sus. Each mem­ber of the site can dig or bury a story, and these cause con­tent to rise to the front page, where it is seen by hun­dreds of thou­sands of read­ers. Take this model and apply it to the pub­lish­ing of a zine, with some modifications.

First of all, you have an edi­to­r­ial board that applies loose stan­dards, weed­ing out the truly awful stuff. The work above a very basic level of com­pe­tency is paid a small fee, say $10, and held for fur­ther con­sid­er­a­tion, with a max­i­mum limit set.

Create a mem­bers only, password-​​protected area for your core fan­dom. They pay a small yearly fee to have priv­i­leged access to con­tent. Then you dump the incom­ing slush pile into the hop­per and your core fans go to town, rank­ing and rat­ing the sto­ries, ulti­mately, giv­ing it a thumbs up or a thumbs down. At the end of a pub­lish­ing cycle, you take the best-​​rated sto­ries, and you pay them a larger fee, and then you reject the rest.

Some pub­lish­ers will argue that being taken to the sec­ond level of con­sid­er­a­tion will con­sti­tute being pub­lished. An adopter of this model should remain neu­tral on the issue, say­ing that this assess­ment is up to the indi­vid­ual mag­a­zines. Your rec­om­men­da­tion would be–send your work as a last resort, if this is a con­cern you have. The details will fall out over time, and other edi­tors will decide how they feel about work that’s been through your system.

Go Really Multimedia: The Soup

Let’s face it. You auto­mat­i­cally limit your audi­ence by focus­ing on genre lit­er­a­ture. The web allows you to pub­lish any infor­ma­tion at all. Take advan­tage of that. Publish comics, videos, ani­ma­tions, Flash games, illus­tra­tions, audio plays. Publish all of it, and most impor­tantly, don’t sec­tion every­thing off into lit­tle ghet­tos. The illus­tra­tions are not sec­ondary to the sto­ries. Everything is pre­sented on an equal foot­ing. It’s all spec­u­la­tive art.

Accept reprints here. You prob­a­bly can’t afford to demand exclu­sive rights in per­pe­tu­ity from the video mak­ers or illus­tra­tors, and your best work is going to be stuff that’s been out on the web already. The value of your zine is not its exclu­siv­ity but in the way it aggre­gates the best con­tent together. A one-​​stop shop for all the SF things you like. There’s a wealth of artists work­ing in a vari­ety of medi­ums, and the peo­ple that are fans of each one of these medi­ums could poten­tially be brought together under one roof, and then you could see more cross-​​pollination. Video watch­ers occa­sion­ally read­ing a story, maybe? A lot of genre fans don’t even know genre mag­a­zines exist. Bring those peo­ple in with the other con­tent and expose them to great con­tent. It’s a win for everybody.

Publish and Fund Alternate Reality Games: The Metaverse

I’ve nat­tered on about ARGs in the past. Some of the genre’s best writ­ers are mak­ing a par­tial liv­ing writ­ing for really big bud­get ARG games for com­pa­nies like Microsoft or the Beijing Olympics. There’s no rea­son we can’t take the gen­eral model here and build a mag­a­zine around it, except that they are gen­er­ally mas­sive undertakings.

So limit their scope. Think of the pre-​​existing ARGs as nov­els in scope. Take the con­cept and bring the expe­ri­ence down to one that can be played out in a few hours, or a month, here and there. As a pub­lisher, you would pro­vide tools to facil­i­tate the cre­ation, as well as edi­to­r­ial guid­ance. Perhaps a social net­work­ing tool to encour­age ARG mak­ers with dif­fer­ent skillsets to col­lab­o­rate and cre­ate the projects. Once projects are com­pleted, they are then sub­mit­ted for review. You can choose to pay for the project and run it as your con­tent, or not. If not, the team can take their game and pub­li­cize it themselves.

I leave the fund­ing model as an exer­cise for the reader, because I don’t have a clue.

Help the Fans Put their Money Where their Mouth is: The Rocket-​​shaped Piggy Bank

A com­mon com­plaint among fans is that they can’t find the work that they want to read. So build a mag­a­zine that uses basic eco­nom­ics to deter­mine which authors you pub­lish. Underlying it is a social net­work­ing tool that allows fans to find other fans with com­mon autho­r­ial inter­ests. Coalitions can be formed, and a data­base of work­ing SF authors is pro­vided. Authors can take con­trol of their pro­files and pro­vide infor­ma­tion to the fans–but the main idea here is to say “here’s what I need to do what you want.”

Inspired by the site Fundable, you take the basic idea of group fundrais­ing that doesn’t take any money until the goal is met, and you make it pos­si­ble for fans to pool resources and directly con­tract with authors to write sto­ries. At least at first, the fundrais­ers prob­a­bly shouldn’t be able to require any­thing spe­cific about the work other than its author, but it’s pos­si­ble that you could open up the model so that a group could offer boun­ties on sto­ries with ele­ments they like. For instance, The Coalition For More Robots raises $500 in pledged dona­tions for a story fea­tur­ing the kind of robots Asimov used to write about. The Coalition must elect edi­to­r­ial lead­ers. These lead­ers then receive offers from authors and choose whether or not to accept them as meet­ing their fund require­ments. The sys­tem would han­dle all the money side of things in addi­ton to the social net­work­ing aspects.

Part of your job as an edi­tor would partly be con­tact­ing the authors who have funds raised request­ing work from them and let­ting them know your site exists. Most SF writ­ers have some access to the web, so this would be easy with at least a cer­tain tier of writer. I have a feel­ing that the kinds of funds we would see would be directed at much big­ger name authors, like Martin, King, etc. Those may present dif­fi­cul­ties. You would have to develop a black­list of authors who would not take com­mis­sion work from the site for any amount of money, maybe, but even with­out it, nobody is under any oblig­a­tion to accept the com­mis­sions that the site helps organize.

In Conclusion

Some of the above, per­haps all of them, would fail. There are cer­tainly prob­lems with each one that I haven’t gone into here. I may pos­si­bly expand on each of these ideas in future posts, exam­in­ing how they might suc­ceed, or not, and pay­ing atten­tion to what kinds of fund­ing mod­els could keep them run­ning. And hey, if you want to launch a busi­ness based on any of these, just give me an oppor­tu­nity to invest early on, that’s all I ask.

What do you think? Do any of them spark your imag­i­na­tion? What is your dream zine?

The Mainstreaming of Science Fiction on TV?

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Lost (TV series)Image via Wikipedia

The ABC series Lost is, quite pos­si­bly, the most broadly suc­cess­ful sci­ence fic­tion tele­vi­sion show yet. While rat­ings have been on a decline in this, the fourth sea­son, the season’s pre­miere pulled in 16.07 mil­lion view­ers. Now, these are Nielsen num­bers, which I con­sider sus­pect at best, but it shows that the show is very pop­u­lar, and almost cer­tainly not just with tra­di­tional SF fans (those num­bers can­not be accounted for purely by fans). Current episodes have dealt openly with sci­ence fic­tion tropes (which I will not name exactly to avoid spoil­ers). You could argue about the true clas­si­fi­ca­tion of the show, but it most cer­tainly falls into sci­ence fic­tion, as well as maybe a cou­ple of other genres.

When the show first started, fans knew some­thing was unusual, but that was a bit sub­tle. Dozens of peo­ple had sur­vived a hor­rific plane crash, land­ing on a strange island. Compasses don’t work. There’s a weird radio trans­mis­sion. And there’s a mon­ster in the jun­gle that nobody can see.

Still, I sup­pose, many audi­ence mem­bers dis­in­clined to like SF could make the case for the show being in the thriller/​mystery genre. And it did have a heavy human, more dra­matic ele­ment in the form of each episode’s character-​​centric back story arcs. It wasn’t until late sea­son 2 that things really began to take a turn for the spec­u­la­tive. And even then, it was sub­tle, just a few ele­ments. But as the show has pro­gressed, it’s become clear that the entire foun­da­tion of what the show is about is sci­ence fic­tion (or at least sci­ence fantasy).

But as each sea­son has gone on, it has been increas­ingly impos­si­ble for even the most deter­mined to deny that Lost is, at its roots, a sci­ence fic­tion show. You could call the tech­niques they used to grab their audi­ence bait-​​and-​​switch, because the show cre­ators intro­duced the heavy spec­u­la­tive ele­ments slowly. I’d also call it the frog in a pot of boil­ing water accli­ma­tion method.

My coworker, the Lost fan

An anec­dote: I have a coworker who hates sci­ence fic­tion. In his words, he likes “real things.” He despises super­hero movies, and pretty much every­thing a SF fan loves. Early on, the show cre­ators of Lost said in an inter­view that every­thing pre­sented on the show had a ground­ing in real sci­ence (some­thing that at this point is highly debat­able). Still– my coworker clung to this state­ment like it was a life pre­server. It allowed him to keep watch­ing the show no mat­ter how fan­tas­tic things got, because it was still some­how “real.” At this point in the fourth sea­son, he’s pissed off, because he real­izes that state­ment was total bull­shit. But he’s still watch­ing, and still hooked.

The rea­son? A good mys­tery is com­pelling no mat­ter what other genre tropes you add to the stew of your story. The char­ac­ters, after 3 com­plete sea­sons, are sym­pa­thetic and well-​​known. All the foun­da­tions of a good story are there, to the point that, despite my coworker hat­ing every­thing there is to hate about sci­ence fic­tion, he is still a huge fan of the show.

This is a good exam­ple of how genre is becom­ing the main­stream. For those fans who would like to see the genre remain dis­tinct and sep­a­rate, I think this turn of events is going to be a mas­sive dis­ap­point­ment. Reviewing the past events of the show, it almost looks as if the show cre­ators delib­er­ately plot­ted out their intro­duc­tion of SF tropes to cre­ate the frog in a pot of boil­ing water effect.

What’s espe­cially fan­tas­tic in my mind is that Lost hasn’t given us SF-​​lite. It slowly intro­duced the ele­ments, yes, but they are not watered down to be more palat­able. We have full-​​fledged weird­ness here. This is a show that Charles Fort would watch and clap his hands with glee.

The poten­tial for new fans

By the time Lost com­pletes its arc, there is going to be a whole new audi­ence primed to accept our stranger ideas. New TV shows will come along to take advan­tage of this, but maybe, just maybe, SF pub­lish­ers can lure some of them in too. Frankly, you could do worse than adding even 1% of Lost’s fan­base to your read­er­ship. You could do a hell of a lot worse.

I’m sure there are down­sides to the main­stream­ing of SF tropes. It makes us feel less spe­cial and unique, maybe. But as a work­ing cre­ative, I will just have to swal­low my pride on that one. With this kind of poten­tial for fans out there, it gives me hope that we could actu­ally make a good liv­ing telling genre sto­ries, and not just the ones mar­keted to an aging, increas­ingly con­ser­v­a­tive SF fanbase.

But then, maybe I’m all wrong

But then, the decline in rat­ings that Lost is suf­fer­ing right now might be an indi­ca­tor that the broader audi­ence of Lost has been alien­ated by the spec­u­la­tive aspects of the show. For the week of May 4, the show didn’t even break the top 20. There may be many rea­sons why this show is falling in the rat­ings. And even if it is pop­u­lar by genre show stan­dards, it pales in com­par­i­son to real­ity shows involv­ing danc­ing and singing.