The Dungeon Tile Project

I haven’t been writing much, lately, although I am deep in revisions on a number of stories from earlier in the year that you should see coming out soon. Instead, I’ve been working on 3D printing, casting, and painting a bunch of dungeon tiles for playing fantasy role-playing games. It’s been very good for me to spend less of my “leisure time” at a computer where I can encounter political news. So, below are a few photos rounding up what we’ve made so far. There are over 300 individual tiles, plus countless doors and other items/props. Only a few of these items have been things that I’ve designed myself — the big demon statue being one of them. Most of the models are items I’ve purchased from various companies — especially Hero’s Hoard. This project has had enormous help from my business partner Elwood Schaad and painter/artist Gabe Dorsey.

I opted to go with the partial wall style tile over the full-wall style you see from companies like Dwarven Forge because in my experience, they’re more playable. Walls much higher than this get in the way of players maneuvering their figures. I wanted something that looks good, and plays well. On Monday, we’ll be playing our first official game on the tiles. I’m really looking forward to seeing how people react to them.

This is all part of a side venture I’m working on with a partner called the Level Up Guild. LUG is a company that specializes in exactly what the name says – we aim to help people “level up” their gaming experiences. Stay tuned for more information about what that means in more specific terms…

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